Wearable Electronics: Highly conductive textiles and paper with aluminum
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- Category: Electronics
Jackets with built-in mobile phones, sports clothes that warn you when your heart rate gets too high, wallpaper with glowing patterns—these are not concepts from a science fiction movie, some of them are actually already available, and they may soon become commonplace.
How computers can learn better
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- Category: IT
Reinforcement learning is a technique, common in computer science, in which a computer system learns how best to solve some problem through trial-and-error. Classic applications of reinforcement learning involve problems as diverse as robot navigation, network administration and automated surveillance.
Google nixes face-recognition features in Glass eyewear
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- Category: IT
Google late Friday put out word that it won't add face-recognition features to Glass, in a bow to privacy fears raised about the camera-enabled Internet-connected eyewear. "We won't add facial recognition features to our products without having strong privacy protections in place," Google said in an online message aimed at software developers creating applications for Glass.
New speaker system for cars creates separate 'audio zones' for front and rear
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- Category: Transport
Ever wish that your car's interior cabin could have separate audio zones for the front and rear seats? It soon may. A new approach achieves independent listening zones within a car by using small, modified speakers to produce directional sound fields and a signal processing strategy that optimizes the audio signals used to drive each of the speakers.
Carnegie Mellon tracking algorithm inspired by Harry Potter's Marauder's map
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- Category: Electronics
Researchers from Carnegie Mellon have developed a solution for finding people through computer analysis making use of facial recognition, color matching and location tracking. With homage to the fictional map used by Harry Potter, they came up with a solution that can effectively track people in the real world just like